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View Full Version : Patch 1.04 Diablo 3!



wHaCkEd
08-20-2012, 01:35 PM
Diablo 3 is having some exciting changes being brought to it in Patch 1.04. They are addressing issues like class balance, magic find, and difficulty towards the long inferno grind.

http://i.imgur.com/03uhY.jpg

Here are some of the changes:

Overall system changes: (http://us.battle.net/d3/en/blog/6968517) -


They are completely removing averaging magic find from the game, which was a great start to patching up the grind and making it more enjoyable for larger parties.

Reducing health multipliers and just making it a flat 75% increase of health.

Enrage timers and health resets are also being thrown out.

Adding new affixes to weapons to make them better.



Paragon System (http://us.battle.net/d3/en/blog/6968517/) - The Paragon System is like an additional 100 levels to obtain on any of your level 60 characters. Every level gives you additional core stats, a cool portrait banner, and 3% magic find and gold find per level. With this change they have increased the MF and GF caps to 300%. This system basically allows you to swap out more and more of your magic find set to kill mobs faster. Nephalem Valor also adds 15% increased experience gain towards your Paragon levels.

Class balancing - All of the classes are being tweaked, for the better this patch. They have heard our cries and have decided to help us out.

Barbarian Changes (http://us.battle.net/d3/en/blog/6923460/)
Witch Doctor (http://us.battle.net/d3/en/blog/6923459/)
Wizard (http://us.battle.net/d3/en/blog/6939564/)
Monk (http://us.battle.net/d3/en/blog/6939559/)
Demon Hunter (http://us.battle.net/d3/en/blog/6986845/)

Overall these changes feel pretty great. Hopefully they will increase activity and we can get back into the swing of things.

Still waiting for the PvP patch. :)